EDS 337 Emerging Technologies in EducationMEF UniversityDegree Programs Guidance and Psychological CounselingGeneral Information For StudentsDiploma SupplementErasmus Policy Statement
Guidance and Psychological Counseling
Bachelor Length of the Programme: 4 Number of Credits: 240 TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF: Level 6

Ders Genel Tanıtım Bilgileri

School/Faculty/Institute Faculty of Education
Course Code EDS 337
Course Title in English Emerging Technologies in Education
Course Title in Turkish Eğitimde Beliren Teknolojiler
Language of Instruction EN
Type of Course Laboratory Work,Lecture
Level of Course Introductory
Semester Spring,Fall
Contact Hours per Week
Lecture: 1 Recitation: Lab: 2 Other:
Estimated Student Workload 118 hours per semester
Number of Credits 5 ECTS
Grading Mode Standard Letter Grade
Pre-requisites None
Expected Prior Knowledge none
Co-requisites None
Registration Restrictions Only Undergraduate Students
Overall Educational Objective Throughout this course, students are expected to explore and use instructional technologies to design meaningful learning processes in their content area. They will also become familiar with concepts, such as 21st century learning, meaningful learning with technology, and computational thinking.
Course Description This course is designed for teacher candidates from different subject areas who want to integrate different technologies, 21st-century skills, and STEAM activities into their classes. The course is about meaningful learning with technology and finding the intersection of learning, design, and technology in K-12 learning environments. Some major topics that will be covered in the course are 4 C’s of 21st century learning, programming and robotics, and maker education.
Course Description in Turkish Bu ders farklı programlarda eğitim alan ve gelecekteki derslerine farklı teknolojileri, 21. Yüzyıl becerilerini, ve STEAM (FeTeMM) aktivitelerini entegre etmek isteyen öğretmen adayları için tasarlanmıştır. Ders, teknoloji ile anlamlı öğrenme ve anaokulundan 12. sınıflara kadar öğrenme, dizayn, ve teknolojinin kesişim noktasını bulmaya odaklanmaktadır. Derste ele alınacak bazı ana konular 21. Yüzyıl öğrenmenin 4C’si, programlama ve robotik, ve maker/üretici eğitimdir.

Course Learning Outcomes and Competences

Upon successful completion of the course, the learner is expected to be able to:
1) Plan instruction that incorporates technology in appropriate ways
2) Recognize various implications for computer use in K-12 schools and other educational settings
3) Reflect on literature related to using technology in educational settings
4) Access, evaluate, and utilize online educational resources
5) Explain and give concrete examples of how all the technologies learned in this class can be used to enhance instruction
6) Create learning activities and products that will enhance instruction, using different web tools and software programs
Program Learning Outcomes/Course Learning Outcomes 1 2 3 4 5 6
1) Scientific competence, knowledge, skills and effective teaching methods and strategies in order to provide psychological help.
2) Knowledge that will enable students to develop the skills to cope with problems they encounter in the school environment.
3) Basic knowledge about developmental processes from early childhood to adulthood and the characteristics and issues unique to each stage.
4) Knowledge about the tools used in school counseling services and being equipped to develop relevant programs.
5) Competence in vocational guidance and counseling practices.
6) Understanding of human relations and interaction.
7) Knowledge, experience and skills in scientific methods in order to conduct research studies in behavioral sciences.
8) Awareness of the necessity of lifelong learning, accessing information, and monitoring developments in education, science, and technology. An ability to solve problems related to the field, continuously developing and renewing oneself, and having critical thinking and questioning skills. An ability to use information technologies.
9) Ability to communicate effectively in both verbal and written Turkish; ability to use English at least in the European Language Portfolio B2 General Level.
10) Knowledge about past and present regulations and legislations regarding professional applications of the field and being equipped to contribute to its further development.
11) Sensitivity for different cultures, values ​​and democratic rights of individuals; the knowledge of national culture and history, and using that knowledge in increasing awareness and involvement in national and international social, cultural, artistic, and technological developments.
12) A sense of professional and ethical responsibility, and awareness of national and universal sensitivity expressed in the Basic Law of National Education.

Relation to Program Outcomes and Competences

N None S Supportive H Highly Related
     
Program Outcomes and Competences Level Assessed by
1) Scientific competence, knowledge, skills and effective teaching methods and strategies in order to provide psychological help. N
2) Knowledge that will enable students to develop the skills to cope with problems they encounter in the school environment. N
3) Basic knowledge about developmental processes from early childhood to adulthood and the characteristics and issues unique to each stage. N
4) Knowledge about the tools used in school counseling services and being equipped to develop relevant programs. N
5) Competence in vocational guidance and counseling practices. N
6) Understanding of human relations and interaction. N
7) Knowledge, experience and skills in scientific methods in order to conduct research studies in behavioral sciences. N
8) Awareness of the necessity of lifelong learning, accessing information, and monitoring developments in education, science, and technology. An ability to solve problems related to the field, continuously developing and renewing oneself, and having critical thinking and questioning skills. An ability to use information technologies. N
9) Ability to communicate effectively in both verbal and written Turkish; ability to use English at least in the European Language Portfolio B2 General Level. N
10) Knowledge about past and present regulations and legislations regarding professional applications of the field and being equipped to contribute to its further development. N
11) Sensitivity for different cultures, values ​​and democratic rights of individuals; the knowledge of national culture and history, and using that knowledge in increasing awareness and involvement in national and international social, cultural, artistic, and technological developments. N
12) A sense of professional and ethical responsibility, and awareness of national and universal sensitivity expressed in the Basic Law of National Education. N
Prepared by and Date PAKER DOĞU ÖZDEMİR ,
Course Coordinator HANDE ÖZKAN
Semester Spring,Fall
Name of Instructor Öğr. Gör. PAKER DOĞU ÖZDEMİR

Course Contents

Week Subject
1) Introduction Foundations of meaningful learning with technology Characteristics of meaningful learning 21st century learning TPACK
1) Introduction Foundations of meaningful learning with technology Characteristics of meaningful learning 21st century learning TPACK
2) Introduction to ISTE standards Overview of each standard Introduction to Genius Hour
2) Introduction to ISTE standards Overview of each standard Introduction to Genius Hour
3) 4 C’s of 21st century learning: Creativity and Innovation Design thinking Divergent thinking
4) 4 C’s: Creativity and Innovation (cont’d) 4 C’s: Communication “Explore-Create-Reflect 1” mini-project (Creative Communication Tools)
5) 4 C’s: Collaboration Student Voice “Explore-Create-Reflect 2” mini-project (Google Tools)
6) 4C’s: Critical Thinking & Problem solving Introduction to Computational Thinking Introduction to Block-based programming (Scratch)
6) 4C’s: Critical Thinking & Problem solving Introduction to Computational Thinking Introduction to Block-based programming (Scratch)
7) Introduction of Ozobots (robots) Ozoblockly Level 3 Scratch and Ozoblockly coding/debugging challenges
8) Exploring Scratch Logic 1: Stop, Wait, Repeat blocks Logic 2: Broadcast block, Conditional statements, Nested control statements Ozoblockly level 4
9) Lesson Design Project (to teach programming by using block-based programming) Exploration of instructional design models How to write learning objectives
10) Peer teaching of lessons
10) Peer teaching of lessons
11) Maker Education Explore-Make-Reflect (Maker Projects)
11) Maker Education Explore-Make-Reflect (Maker Projects)
12) Maker Projects Maker Faire in class
12) Maker Projects Maker Faire in class
13) Genius Hour Presentations
13) Genius Hour Presentations
14) Genius Hour Presentations
15) Final project submission (Genius Hour)
15) Final project submission (Genius Hour)
16) Final Examination Period
Required/Recommended ReadingsThere is no required textbook for the course. Readings will be provided as needed.
Teaching MethodsFlipped Classroom model will be used while teaching Instructional Technology and Materials Design for Teaching. Learners will gain first exposure to new course material outside of class, usually via reading or watching lecture videos/audios, and then class time will be used to assimilate that prior theoretical knowledge through classroom discourse. Learners will access key Instructional Technology and Materials Design for Teaching content individually or in small groups prior to class time, generate their questions, underline the points that they find most difficult or hardly understand, and then meet face-to-face in the larger group with similar misunderstandings to explore content through active learning and engagement strategies. Learners will take the responsibility of their own learning, and study core content either individually or in groups before class and then apply mathematical knowledge and skills to a range of activities using higher order thinking. Lecturing is still important but there will be a greater focus on gaining significant learning opportunities through facilitating active learning, engaging learners in the use of language, guiding learning, correcting misunderstandings and providing timely feedback, etc. In the Flipped Classroom setting, there will be a greater focus on concept exploration, meaning making, and demonstration or application of knowledge face-to-face. Learners are expected to watch the relevant week’s video/audio before attending to the class, and track their progress toward fulfilling the requirements of the course.
Homework and ProjectsThe course requires the comprehension of the arguments and a careful reading of the lecture notes, the textbooks, and the reading pack provided by the instructor. It should be noted that an important part of the homework assigned is reading the required chapters/articles in the reading pack. This is a study habit that many learners are not accustomed to, but is essential to thoroughly understand the course. Learners should attempt to read all of the chapters, and regularly keep in touch with the instructor about questions that they cannot understand. All the assignments and projects will be graded, and feedback for each project will be provided by the instructor. In addition, learners are strongly recommended not to miss any of the practice hours especially for the lesson design project.
Laboratory WorkLaboratory will be used during classes.
Computer UseComputer will be used to complete the assignments individually.
Other ActivitiesNone.
Assessment Methods
Assessment Tools Count Weight
Attendance 1 % 10
Presentation 1 % 40
Project 4 % 50
TOTAL % 100
Course Administration ozdemirdo@mef.edu.tr

Academic dishonesty and plagiarism: YOK Disciplinary Regulation

ECTS Student Workload Estimation

Activity No/Weeks Hours Calculation
No/Weeks per Semester Preparing for the Activity Spent in the Activity Itself Completing the Activity Requirements
Course Hours 14 1 3 1 70
Laboratory 14 1 0.5 21
Project 1 20 20
Midterm(s) 1 12 2 14
Total Workload 125
Total Workload/25 5.0
ECTS 5