Ders Açıklaması |
Bu ders farklı programlarda eğitim alan ve gelecekteki derslerine farklı teknolojileri, 21. Yüzyıl becerilerini, ve STEAM (FeTeMM) aktivitelerini entegre etmek isteyen öğretmen adayları için tasarlanmıştır. Ders, teknoloji ile anlamlı öğrenme ve anaokulundan 12. sınıflara kadar öğrenme, dizayn, ve teknolojinin kesişim noktasını bulmaya odaklanmaktadır. Derste ele alınacak bazı ana konular 21. Yüzyıl öğrenmenin 4C’si, programlama ve robotik, ve maker/üretici eğitimdir. |
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Program Çıktıları ve Yeterlilikler |
Düzey |
Değerlendirme |
1) |
Apply effective and student-centered specific teaching methods and strategies in order to improve students’ mathematical thinking and problem solving skills. |
H |
Ödev,Derse Katılım,Proje
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2) |
Design lesson plans based on how students learn mathematics and students’ difficulties in learning mathematics. |
S |
Ödev,Proje
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3) |
Demonstrate knowledge in various areas of mathematics (such as analysis, algebra, linear algebra, geometry, topology, mathematical modeling, statistics and probability, differential equations) and nature of science and mathematics. |
S |
Ödev,Derse Katılım,Proje
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4) |
Display knowledge and skills in developing programs, teaching technologies and materials in order to teach mathematics in effective and meaningful ways based on student needs. |
H |
Ödev,Laboratuvar,Derse Katılım,Proje
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5) |
Evaluate and assess students’ individual developmental paths, difficulties in understanding mathematics in multiple ways and use assessment results in improving teaching and learning. |
H |
Ödev,Laboratuvar,Derse Katılım,Proje
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6) |
Have an awareness of students’ social, cultural, economic and cognitive differences and plan the lessons and activities based on this awareness. |
H |
Ödev,Proje
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7) |
Collaborate and respectively communicate with colleagues and student parents such that students learn mathematics in best ways and at the same time feel happy and safe. Work effectively within teams of their own discipline and multi-disciplinary as well as take individual responsibility when they work alone. |
H |
Seçiniz,Derse Katılım,Proje
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8) |
Have awareness of need for life-long learning. Access information and following developments in education, science and technology. Display skills of solving problems related to their field, renew and improve themselves and critically analyze and question their own work. Use information technologies in effective ways. |
H |
Seçiniz,Derse Katılım,Proje
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9) |
Use scientific investigation effectively to solve problems in mathematics teaching and learning based on scientific methods. Critically investigate, analyze and make a synthesis of data, and develop solutions to problems based on data and scientific sources. |
H |
Seçiniz,Derse Katılım,Proje
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10) |
Exhibit skills of communicating effectively in oral and written Turkish and command of English at least at B2 general level of European Language Portfolio. |
S |
Seçiniz,Derse Katılım,Proje
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11) |
Have awareness of and sensitivity to different cultures, values and students’ democratic rights. |
S |
Derse Katılım
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12) |
Display ethical and professional responsibilities. Have awareness of national and universal sensitivities that are expressed in National Education Fundamentals Laws. |
H |
Derse Katılım,Proje
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13) |
Demonstrate consciousness and sensitivity towards preserving nature and environment in the process of developing lesson activities. |
N |
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14) |
Display knowledge in national culture and history as well as international cultures and recognize their richness. Have awareness of and participate to developments in society, culture, arts and technology. |
N |
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Hafta |
Konu |
1) |
Introduction
Foundations of meaningful learning with technology
Characteristics of meaningful learning
21st century learning
TPACK
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1) |
Introduction
Foundations of meaningful learning with technology
Characteristics of meaningful learning
21st century learning
TPACK
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2) |
Introduction to ISTE standards
Overview of each standard
Introduction to Genius Hour
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2) |
Introduction to ISTE standards
Overview of each standard
Introduction to Genius Hour
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3) |
4 C’s of 21st century learning: Creativity and Innovation
Design thinking
Divergent thinking
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4) |
4 C’s: Creativity and Innovation (cont’d)
4 C’s: Communication
“Explore-Create-Reflect 1” mini-project (Creative Communication Tools)
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5) |
4 C’s: Collaboration
Student Voice
“Explore-Create-Reflect 2” mini-project (Google Tools)
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6) |
4C’s: Critical Thinking & Problem solving
Introduction to Computational Thinking
Introduction to Block-based programming (Scratch)
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6) |
4C’s: Critical Thinking & Problem solving
Introduction to Computational Thinking
Introduction to Block-based programming (Scratch)
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7) |
Introduction of Ozobots (robots)
Ozoblockly Level 3
Scratch and Ozoblockly coding/debugging challenges
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8) |
Exploring Scratch
Logic 1: Stop, Wait, Repeat blocks
Logic 2: Broadcast block, Conditional statements, Nested control statements
Ozoblockly level 4
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9) |
Lesson Design Project (to teach programming by using block-based programming)
Exploration of instructional design models
How to write learning objectives
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10) |
Peer teaching of lessons |
10) |
Peer teaching of lessons |
11) |
Maker Education
Explore-Make-Reflect (Maker Projects)
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11) |
Maker Education
Explore-Make-Reflect (Maker Projects)
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12) |
Maker Projects
Maker Faire in class
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12) |
Maker Projects
Maker Faire in class
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13) |
Genius Hour Presentations |
13) |
Genius Hour Presentations |
14) |
Genius Hour Presentations |
15) |
Final project submission (Genius Hour) |
15) |
Final project submission (Genius Hour) |
16) |
Final Examination Period
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